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Magic ParticlesProducts
   
  special effects editor + API for game developers:

 
   
   
   
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  allows to playback the special effects from own programs  
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  universal wrappers for API integration into most popular graphics engines  
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  special effects editor for designers  
     
Magic ParticlesGallery
   
  List of commercial games using Magic Particles technology  
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  Some video clips of games that use Magic Particles technology  
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  Video of special effects created with the help of Magic Particles  
     
Magic ParticlesFeedback
   
  Forum on Magic Particles usage  
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  No need to register to leave the message  
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  Developers e-mail  
     


 
Particle Engine / API   Windows 
 
Particle Engine is cross-platform solution for decorating your game by special effects. API does not use any external functions except those ones which have been standard of C++ for a long time. That is why library draws nothing on its own, but it returns to user all information allowing to draw the special effect. Such a way allows to separate API from OS and graphic engine. I.e. the same library magic.dll is used for any graphic engine under Windows. Also there is wrapper that allows to simplify the integration of API into user engine. Wrapper is an example with its own manual and open source code. The drawing of particles is exercised by Particle Engine is cross-platform solution for decorating your game by special effects. API does not use any external functions except those ones which have been standard of C++ for a long time. That is why library draws nothing on its own, but it returns to user all information allowing to draw the special effect. Such a way allows to separate API from OS and graphic engine. I.e. the same library magic.dll is used for any graphic engine under Windows. Also there is wrapper that allows to simplify the integration of API into user engine. Wrapper is an example with its own manual and open source code. The drawing of particles is exercised by wrapper.

List of commercial games that use Magic Particles technology for creation and playback of special effects.List of commercial games that use Magic Particles technology for creation and playback of special effects. ••>

The way of API distribuiton: <i>commercial</i> for commercial games and <i>non-commercial</i> for non-commercial games. More detailed information about licensing is available The way of API distribuiton: commercial for commercial games and non-commercial for non-commercial games. More detailed information about licensing is available here.

 

Download API for <img border='0' src='/images/logo_win2.png' alt='Windows'> <strong>Windows</strong>   Date: January 16 2017   Download API for Windows Windows   Date: January 16 2017   dev/magic_win.zip ~ 2,84 Mb

Download API for <img border='0' src='/images/logo_mac2.png' alt='Mac OS'> <strong>Mac OS</strong>   Date: January 16 2017   Download API for Mac OS Mac OS   Date: January 16 2017   dev/magic_mac.zip ~ 3,81 Mb

The developer provides the versions of API for other platforms after the purchassing of the license. Please feel free to contact us with any questions.
At present, the following variants of API exist:
  • Windows Windows
  • Mac OS Mac OS
  • iOS iOS
  • Android Android
  • Windows 8 / RT Windows 8 / RT
  • Windows Phone WP8
  • Emscripten Emscripten
  • Marmalade SDK Marmalade
  • Unix Unix
 
Magic ParticlesTutorials
   
  Video tutorial about timeline, shows how to add, remove keys. Also explained how to control folders on timeline.  
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  Video tutorial about user interface of the program. Shown the difference between Gray and Red graphs. Explained Emitter Lifetime, Particle lifetime.  
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  Plugin and its description.  
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Magic ParticlesNews
   
   
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