Hey all.
We're having a problem using 3D emitters. When placing a 3D emitter, the position and rotation and scale seem to be incorrect. If we spawn a 2D emitter instead, giving it the same position, the 2D emitter shows up as expected.
Is there anything special that needs to be done to make 3D particles work correctly? We are using the 3D version of the library and have 2D particles working correctly in other places.
Help would be much appreciated.