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Postby KidRaine » Wed Apr 14, 2010 11:34 am

I have downloaded the DarkGDK / Direcx / SDL / Opengl wrappers
can someone explain or show me how to get a 2d (I will make a 3d game later)
sprite rendered while running a particle effect on the sprite.

I been trying for 3 days with the free version of Magic Particles and still I can't get the main sprite working with MP.
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Re: Question

Postby Odin_KG » Wed Apr 14, 2010 1:41 pm

I do not understand. What is it "sprite"? Is it "texture"?
The textures are stored into ptc-files. You can save the textures as graphic files with help of Magic Particles.
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Re: Question

Postby KidRaine » Wed Apr 14, 2010 2:34 pm

I mean sprite as in Final Fantasy 1 Red Mage in 4 directions :)
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Re: Question

Postby Odin_KG » Thu Apr 15, 2010 12:57 pm

I mean sprite as in Final Fantasy 1 Red Mage in 4 directions

It is not clearly too.
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