particles are always scaled

All information about Magic Particles: news, question, comments, etc.

particles are always scaled

Postby foofel » Fri Oct 07, 2016 4:23 pm

when i try to make an emitter emit an particle at its original (image) size its always scaled. size of emitter/particle and editor view are at 100%. is this intentionally? And is there a way arround this?

regards
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: particles are always scaled

Postby Odin_KG » Fri Oct 07, 2016 8:54 pm

Unfortunately, I did not understand your problem.
Please, give me screenshot.
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm

Re: particles are always scaled

Postby foofel » Mon Oct 10, 2016 8:34 am

Create an 64x64 px image, create a default emitter and add that image as particle. The resulting particles are not 64x64 in size (make a screenshot and measure). Even if scale is not changed.

[edit]
OK I got it. the size is the actual pixels not a scaling factor. My bad :)
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: particles are always scaled

Postby Odin_KG » Mon Oct 10, 2016 11:57 am

OK :-)

If you want use one big image you may insert it as Picture (Edit->Create->Create Picture).
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm


Return to Magic Particles

Who is online

Users browsing this forum: No registered users and 1 guest

cron