magic particles with hge
VS2010 Build solution has one error in mp_wrap.cpp
mp_wrap.cpp(263): error C2664: '_wfopen' : cannot convert parameter 1 from 'const unsigned short *' to 'const wchar_t *'
in the fun
HTEXTURE MP_Device_WRAP::LoadTextureFromFile(const char* file_name)
FILE* file=_wfopen(texture_file_utf16, mode);
so i change it in
//const unsigned short* texture_file_utf16=(const unsigned short*)Magic_UTF8to16(texture_file.c_str());
const wchar_t* texture_file_utf16=(const wchar_t*)Magic_UTF8to16(texture_file.c_str());
and then it's ok no error
project character is [use multi-Byte character set]
another question:
Magic Particles 2.17 - 23.10.2011
Magic Particles 2.0 - 11.11.2010
Magic Particles 1.72 - 24.10.2009
the history version where can i download it