LoadEmitter() returns MAGIC_SUCCESS on absent emitter
Posted: Wed Sep 15, 2010 2:58 pm
Hello
I load 2 files with emitters: file1st and file2nd.
And, for example, when I have emitter 'magic' in the 1st file and call
to load emitter with this name from 2nd file, the function returns MAGIC_SUCCESS
but the emitter I've got is broken and renders without any visible particles.
Could you fix it?
So I could turn off Magic_FindFirst()/Magic_FindNext() check before emitter loading.
I load 2 files with emitters: file1st and file2nd.
And, for example, when I have emitter 'magic' in the 1st file and call
- Code: Select all
Magic_LoadEmitter(file2nd, "magic", &emitter)
to load emitter with this name from 2nd file, the function returns MAGIC_SUCCESS
but the emitter I've got is broken and renders without any visible particles.
Could you fix it?
So I could turn off Magic_FindFirst()/Magic_FindNext() check before emitter loading.