calculating the max bb

All information about Magic Particles: news, question, comments, etc.

calculating the max bb

Postby foofel » Thu Oct 06, 2016 1:40 pm

When i am trying to calculate the maximal bb for a folder with several emitters only the first emtitter is used.

Regards
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: calculating the max bb

Postby Odin_KG » Thu Oct 06, 2016 4:39 pm

Thanks for info. I will try to fix this problem.
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm

Re: calculating the max bb

Postby foofel » Fri Oct 07, 2016 4:20 pm

awesome!
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: calculating the max bb

Postby Odin_KG » Fri Oct 07, 2016 8:51 pm

It seems, I fixed this bug. Please, test it: http://astralax.com/temp/particles3d_dev.exe It is 3D version, but it works with 2D too.
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm

Re: calculating the max bb

Postby foofel » Mon Oct 31, 2016 11:54 am

works!, thanks :)
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: calculating the max bb

Postby Odin_KG » Mon Oct 31, 2016 11:57 am

you are welcome :-)
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm

Re: calculating the max bb

Postby foofel » Mon Oct 31, 2016 11:58 am

oh but the new api download folder is missing the 32bit dll ;)
foofel
 
Posts: 9
Joined: Thu Jul 09, 2015 11:59 am

Re: calculating the max bb

Postby Odin_KG » Mon Oct 31, 2016 3:30 pm

oh but the new api download folder is missing the 32bit dll ;)

thanks for info :-) It was my mistake. Please, download API again.
User avatar
Odin_KG
Administrator
Administrator
 
Posts: 255
Joined: Sat May 09, 2009 10:53 pm


Return to Magic Particles

Who is online

Users browsing this forum: No registered users and 12 guests

cron