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Re: Texture loading problem

PostPosted: Tue Jul 14, 2009 12:58 pm
by Odin_KG
Why doesn't it searches it in the data/texture folder?

The path should be specified particularly - search is not present.

Re: Texture loading problem

PostPosted: Tue Jul 14, 2009 1:06 pm
by barney
How stupid I am! :D
Anyway, problem solved :)
The reason it didn' worked was the HGE pointer located in mp_wrap.cpp.
I use my main hge pointer in a singleton class called Game so, I replaced all hge pointers found in mp_wrap.cpp with my singleton hge pointer and it works now well :) !
Thank you all for your support, and hope to post my game here as well, when it's finished.
Keep up the good work! ;)

Re: Texture loading problem

PostPosted: Tue Jul 14, 2009 1:13 pm
by barney
And one last question, how can I free the emitter, when I'm done with it? :)

Re: Texture loading problem

PostPosted: Tue Jul 14, 2009 1:21 pm
by Odin_KG
Keep up the good work!

Thanks!

And one last question, how can I free the emitter, when I'm done with it?

Magic_UnloadEmitter